• Blog Post

    Arming Up

    Posted 26/01/2015

    Recently practicing arm movement with very realistic proportions and limitations. Angle of the scene is really key here to show the motion in the best possible way. The arms pretty much move true to r...

  • Blog Post

    Turning and Overlapping

    Posted 23/01/2015

    My next area of practice (from following 'The Animators Survival Kit' by Richard Williams) was to create effective turning motion. In order to look more interesting, I tried rotating different parts o...

  • Blog Post

    Jump and Bounce

    Posted 19/01/2015

    This was an attempt at combining some jump and bounce together into a little comical scene. The first jump is successful with some good stretch on the takeoff and bounce on the landing. With the secon...

  • Blog Post

    Advanced Scene Test

    Posted 18/01/2015

    This took a little longer than expected but the finished result looks quite effective. It conveys a standard figure moving across the scene using everything I had previously tried. Inside of a side or...

  • Blog Post

    Animating Front Profiles

    Posted 16/01/2015

    As planned, I attempted some walk and run cycles from the front profile. I kept things fairly standard with the middle one, following the motion of the side profile animation with big and wide strides...

  • Blog Post

    Starting Run Cycles

    Posted 15/01/2015

    My next attempt was at run cycles which has less head bobbing than the walks but quicker frames per second. These move at around 2 and half steps per second. For the right one I tried a more cartoon r...

  • Blog Post

    Back to Basics

    Posted 14/01/2015

    Pretty much forgetting everything I already know and going back to basics in learning animation principles and techniques. I already feel like I know quite a bit but there is still so much I don't und...

  • Blog Post

    The Difference a Year Makes PART 2

    Posted 06/12/2014

    Here are a few more comparisons showing work from various projects and the updates I made to them over a year later. ...

  • Blog Post

    The Difference a Year Makes PART 1

    Posted 05/12/2014

    Here's a comparison of a few of the art pieces I went back over to see how much I had improved. As you can see the old pieces are on the left and were all done between 1 and 2 years ago, where as the ...

  • Blog Post

    Overdue Site Overhaul

    Posted 05/12/2014

    Once again, I decided to redo the site design as I wasn't happy with it. This time I tried making it more like a portfolio by putting most my work on the homepage and moving this blog to the sideline...

  • Blog Post

    Big, Big Projects

    Posted 09/04/2014

    Here's a few concept shots from the big animation project I am currently working on. I have an entire script with all dialogue laid out. Its now a case of story-boarding and animating the whole thing....

  • Blog Post

    Dome Theatre Video

    Posted 14/03/2014

    In my latest module I am tasked to create a video or interactive piece for a Dome theatre (or Immersive Vision Theatre). This is basically like a small cinema except the picture is projected 180 degre...

  • Blog Post

    Final Game Design

    Posted 14/03/2014

    Pretty much finished the game module with all the coding done and the first level design complete, as you can see in the shots below. I hope to come back to this game at some point someday and continu...

  • Blog Post

    A Working Title Game, Droplets

    Posted 23/02/2014

    A lot of recent development has finally pushed the game forward in the right direction towards completion. This includes almost all the coding, sprite designs, and menu features. I am most proud of my...

  • Blog Post

    Works in Progress TWO!

    Posted 27/01/2014

    Here below is new progression on the Droplets game showing Some level design. Clearly is not anywhere near completion yet because I feel there’s too much blue and needs a variation of colour. ...