I’ve wanted to start a new portfolio/blog website for a while but I just never knew what to call it. After a long process of brainstorming ideas I came up with the name ‘Jozzi’. Not much reasoning to why exactly, Sort of blend of ‘Joe’ with a bunch of Z’s because its a cool letter I guess. I have had so many sites over the years each one gradually improving from both design and code aspects. I expect I’ll even change this current design at some point again if I get bored.
Earliest beginnings of design was when I about 12 or 13 and I had a go at making my own site to support Lego creations and short stop motions I made as kids my age would do. I moved from various Alias’ in this time, a key one being BlueDevilDragon. I actually have managed to find a gallery of old creations: http://www.brickshelf.com/cgi-bin/gallery.cgi?m=blue-devil-dragon last edited in 06, it has a majority of what I built, a lot being really crap. Also found my first website I built, cannot believe it’s still up all these years later. Unfortunately it only says ‘This site is shut down sorry” and a snazzy looking logo made on Microsoft paint: http://www.bluedevildragon.zoomshare.com/. So after the ‘glory’ years of discovering website design and Lego animation I took it further creating tons of bad websites mostly consisting of video games and awful looking graphics. Most of the time I would just go on cooltext.com and generate a logo there. I also started animating in flash which became one of my favorite tools to use.
At about 16 I got my own computer and that’s when I took designing and animating further. I got better at both flash and websites. With animating, different camera angles became frequent, I realized character expression was important and planning was absolutely key. With websites I moved from tables to div’s, started understanding basic CSS and the importance of organizing directories and files. Along with this, having a good computer allowed me to try building own video game maps on Valve’s ‘Source Engine’. I spent hours and hours learning and perfecting maps but never releasing any to the public because I would only make them for myself. Year or so later I created a portfolio for old work: http://jcfolio.net63.net/ with lots of elements I’ve already talked about. The animations still work too! Still during this time I went through so many alias names to call myself; Jaminari, Burning Frawg, Pixel Frog, Frog Byte. No idea why I kept using the word frog, I don’t particularly like them!
It was not until I got a small job based on working as a graphic designer where I realized how little I new about design. In this time brought myself up to proper web standards and learnt a great deal in design software, key one being Adobe Illustrator. It was at this point I recognized that I wanted to take this up as a career. On the course that I’m still currently studying, I began using 3D software like Cinema 4D to animate, far more advanced than building maps in the Source Engine. Also made use of video programs learning lots of new skills on After effects and Premiere.
That basically brings us up to the present day, where I’m building this website for myself, hopefully to stay this time. Nowadays I still build sites, make videos and create the odd design piece. Even though I’m self taught in so many different areas I feel like there’s a lot I can learn and new techniques to try out. I guess always aspiring to improve is a good thing. Thanks for reading.